Classes
archers
Bandit
A cunning fighter using poison, traps, and ranged attacks. Poisoned Arrows deal damage over time, slowly wearing enemies down with each strike.
Hunter
Master of wind and sky, channeling elemental power through crossbows with exceptional dexterity. Chooses ring armor for agility over heavy protection. Highly skilled in tactics, archery, and anatomy. Regenerates life with every basic attack, enhancing endurance in prolonged fights.
mages
Archmage
Master of fire magic. Scorching Flames sets enemies ablaze with every spell, overwhelming them with relentless burning damage and fiery devastation.
Necromage
Dark spellcaster thriving near death. Dark Vitality restores health when weakened, enabling powerful, life-draining spells and survival through forbidden necromancy.
tanks
Barbarian
Savage warrior fueled by the earth. Earthsoul boosts power as health drops, turning near defeat into overwhelming strength in drawn-out battles.
Knight
Unbreakable tank wielding electric power. Electrostrike infuses attacks with shocking force, weakening enemies while shielding allies through disciplined, shock-based warfare.
supports
Cleric
Holy protector balancing healing and offense. Restores mana with each strike via Divine Restoration, ensuring a constant flow of energy for sustained combat and support.
Priest
Divine warrior empowered by celestial energy. Heals allies and smites foes with holy fire, standing firm as a radiant beacon of divine strength.
assassins
Shinobi
Stealthy assassin dealing bonus damage from behind. With Backstab and agile evasion, the Shinobi excels at ambushes, deception, and precision strikes.
Monk
Focused martial artist channeling inner chi. Every fifth attack is empowered by Dragon’s Fury. Combines fiery strikes, teleportation, and crushing physical discipline.
